(subgoal)- an automatically locked door is stopping their way because there is no life support on the other side. The player need's
to power-up life support in order for it to unlock.The only way to do this is by retrieving a vital object from a docked transport ship in the hangar such as a "FuelCell" (inventory/trigger event),
(crisis/puzzle)-The catch is
that the hangar needs to be decompressed in order to get to the ship. So,the
player then need's to find a control point (trigger event) in order to seal the hangar from the
vacuum (or killzone) outside....
(resolution)- The player then use's the "FuelCell" (trigger event) to power-up the life support system allowing the player to progress to an advanced stage in the game.
Addition:
To add tension to the (crisis/puzzle) the scenario can be altered by having a limited amount of time (timer event) to retreive the fuel cell, perhaps because of a faulty decompression system?
To add tension to the (crisis/puzzle) the scenario can be altered by having a limited amount of time (timer event) to retreive the fuel cell, perhaps because of a faulty decompression system?
(main goal)- In order to progress further into the station,